William H. Stoddard, with Peter dell’Orto, Dan Howard, and Matt Riggsby, GURPS Fourth Edition Low-Tech. Steve Jackson Games: Austin, TX. Flash forward to and GURPS 4th edition. GURPS High-Tech now doesn’t cover TL4, so GURPS Low-Tech has a bigger hole to fill. Introduction. In late , Steve Jackson Games completed their series of core tech books for 4th edition GURPS with the new, second edition.
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December 23, at 3: For game masters, the discussions of past technologies – based on up-to-date historical and archaeological research – will be valuable no matter what system is used.
Sprague de Camp settings Planet Krishna and the Hyborian Age back when de Camp was publishing Conan pastiches and fanzinesbecause GURPS lends itself to the kind of fantasy where gurp heroes worry about money and escape danger by knowing a technical trick which their enemies do not. Shipping will resume January 2nd, Notify me of new comments via email.
Instant Armor and fight faster! Learn how your comment data is processed. Pre-calculated piecemeal armor options make any gamer’s life easier. Daily Life and Econ Whether the heroes are cavemen taking their first steps toward civilization, pirates on the Seven Seas, or anything in between, GURPS Low-Tech has the technology they need!
GURPS Fourth Edition: Low-Tech
GURPS Low-Tech covers the basic tools used by historical adventurers from the Stone Age to the Age of Sail – and still used by modern survivalists and post-apocalypse survivors when the high-tech toys fail. Stats for common beasts as sources of both labor and food. Email editiob Address tehc made public. For game masters, the discussions of past technologies — based on up-to-date historical and archaeological research — will be valuable no matter what system is used.
This book also does its best to describe the world history of technology, and not just Europe and perhaps East Asia.
Gift Certificates fnord23 Contact Us. The information on manpower, manufacturing, and resources would be useful in any campaign that values historical realism. Weapons and armor from antlers and rawhide to warhammers and heavy mail; adventure and travel gear from simple stone knives to early submarines; everyday items and tools of every trade.
A few tools which were obscure in our world, like beekeeping suits and asbestos clothing, can be disproportionately significant in games and stories. In this case, that produced a book with four authors, nineteen other contributors, and a legendary playtest furps of enthusiastic discussions of low-tech contraception a much neglected detail in adventure fiction!
Some thoughts on “GURPS Fourth Edition Low-Tech” | Book and Sword
Costs, weights, and performance figures for heavy construction and industrial equipment. Age of Rebellion Star Wars: For GURPS players, this book also covers the skills and traits that let adventurers make the best use of their equipment.
Whether the heroes are cavemen taking their first steps toward civilization, pirates on the Seven 4tb, or anything in between, GURPS Low-Tech has the technology they need! Much too short of a turn sequence.
Sorry, this product is not currently available. Society is built on the backs of people who gather resources and turn them into food, shelter, and finished goods. Its a hard time for small publishers. You are commenting using your Twitter account. I recall really liking their martial arts supplement though. Welcome to the Past!
Notify me of gurpx posts via email. This includes firearms and jollyboats, but also timekeepers, writing equipment, surgical instruments, and ritual paraphernalia. Detailed rules for erecting buildings of all sorts, from log cabins to Gothic cathedrals. Shipping will resume January 2nd, Philosophers and Kings for information on the social tools that made the pre-modern tools possible, including additional information on medicine, mathematics, and music.
How to gather and prepare it, whether you’re raising crops or hunting game on the way to your next adventure. Low-Tech also focuses on objects which are likely to be used by important characters in an adventure story. Apparently they have a much harder time selling fdition roleplaying games than their card and board games. Written by William H.
Some thoughts on “GURPS Fourth Edition Low-Tech”
On November the 12th Steve Jackson Games released its annual Report to the Stakeholders and announced that in a year with their second highest revenues ever they could not afford to print their fully typeset GURPS Discworld. Edge of the Empire Star Wars: StoddardMatt RiggsbyPeter V. Low-Tech starts with the basics that suit any setting. Every item has a cost arbitrarya weight usually at least estimated on the back of an envelopeand some kind of game mechanic attached.
Work out how long it takes to make that nifty new sword and how much it costs — and learn secrets that would make it better! December 23, at 4: For gamers and storytellers, this makes it a valuable compliment to books which texh on the technologies of everyday life or on things which editiin well in the ground.
A brief section at techh beginning summarizes foundational technologies, from fibres to pottery to the seven classical metals, and reminds readers of some of the ways in which a preindustrial economy is different from a modern one. If you’re not satisfied with fantasy worlds where nobody gets his hands dirty and everything is for sale at the market, then Low-Tech Companion 3: Details about many common jobs, complete fdition new Professional Skills and practical advice on thriving as a merchant.
Daily Life and Economicsyou can bring life to your low-tech settings by detailing the everyday activities that make the world eidtion. Low-Tech focuses on explaining what a particular item does, and how it compares to alternatives.